Saturday, 26 October 2013

Week 3 end - Some script examples

Some of the scripts implemented in Nyx is a Flashlight with a 'power bar' that reduces your flashlights visibility over time but charges up when it is turned off.


Another is a simple button script that activates lights in an area. For now, the Generator and Button are simple cubes but the functionality is there.


Once the newly modeled Generator is put into the level, these scripts (along with others) can be easy applied to new props. These are just quick examples shown, as some of others scripts, such as the AI, is a bit more difficult to showcase but are definitely underway.

No comments:

Post a Comment